Javascript Web Application Development Flow

By taha No comments

Recently, I was asked a question about Javascript development: how are modules used in ES6 and then how do they magically become one .js file when deployed. Since I have been using a workflow which answers both of these, I am going to write it up here for anyone who wants to know. Big projects […]

Terrains using Three.js and SRTM Data

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Let’s jump right in to three.js plane buffer geometry. Three.js offers a buffer geometry object which is a simple array of height maps, much like our binary file we used from the SRTM data. Compared to the normally used plane geometry, buffer geometry uses much less overhead and is significantly faster if the object does […]

Using SRTM Elevation Data in Javascript

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1 arc second SRTM Data was made [publicly available] (http://www2.jpl.nasa.gov/srtm/) by NASA a few months ago. SRTM Data is collected by the Shuttle Radar Topography Mission. It sweeps the surface of the earth to find irregularities which form the height map. According to the mission website: To acquire topographic (elevation) data, the SRTM payload was […]

WGS84 Projections

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A short tutorial to do localised projections for WGS84 (lat,lng) data